Here's the XIDE equivalent project file for FabXSZip. Please unzip the file and put the FabXSZip.viproj in the base folder (where also FabXSZip.sln is located) and the Form1.resources inside the FabXSZip_Test folder (where also Form1.resx is located).
Now you can either select "Add" in the opening XIDE project selection string to add the project to the list (by selecting the FabXSZip.viproj file), or you can simply double click on that file, tell Windows to open this type of files with XIDE.exe and the project will now open, you can normally compile and run it.
XIDE will be now using the same exact code files as VS is also using. Only issue is the form that is included is designed in VS and you cannot open it in the designer in XIDE. It is not difficult to port that so that it opens in the XIDE designer instead, but then it will not open in the VS designer, this is a choice that has to be made.
Here it is! The .viproj file goes again in the same folder as the .sln, the .resources file must go in the folder \VN_PaintLib_Test. Also you need to open the project once in XIDE, and when you do it, it will generate a \Bin\ folder in the base directory. Please copy in \Bin\Debug\ the files FreeImage.dll and FreeImageNET.dll that you will find in \VN_PaintLib_Test\Debug.
In order to create this, the steps were:
- Create a new project, with the same name as the solution and select the solution folder for the XIDE project folder
- For each library:
- - Create a new library in XIDE, specifying the same name and folder as the VS library
- - Select from the Project context menu Add Existing->Add Files and select all the files of the app folder
- - Add references to the library, the same references the library is using in VS
- - Set the same compiler options as well, it's more or less all VO compatibility options enabled for those libs
then it might need some micro adjustments, but basically that's it. Of course it would had been much easier if there was an option to do all that automatically, will try to implement that soon.